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View Full Version : TGM2's hidden codes?


Xkeeper
02-06-2010, 01:01 PM
I have a wiki going to hidden data/debug modes (http://wiki.rustedlogic.net/Main_Page) and such in games, and I seem to recall TGM2 having some code that would set the gravity/timing/etc and some other things based on certain button inputs, but I can't seem to find those.

Does anybody still have them on hand? :|