COL
07-04-2010, 10:08 PM
What about reviewing them and telling why they are bad. It happens that sometimes I play long sessions full of very poor games, and I have the feeling that something is wrong but I cannot tell what: what is the actual cause of such a mess? I believe that if we (consciously)know the bad moves we can avoid them and keep away the trouble they create.
heres a first example i eventually spotted during some consistency practice: although having your 5th column raised is generally a good thing, raising the 6th column may be devastating !!
m105@IdA3obA3obA3obA3obA3obA3jbA3gbA3gbD3hbA3gb?A3 gbE3gbI3gbI3gbI3qbHvA
m105@6dA3nbD3hbB3hbE3gbB3hbE3gbI3gbI3qbXIB
You'll suffer especially because of the S.
The purpose is not to tell some obvious silly stuff (eg "evil is bad") but to give clear a picture of what you should avoid (know your foe!),as conscious and sound knowledge seems more efficient than vague intuition here.
heres a first example i eventually spotted during some consistency practice: although having your 5th column raised is generally a good thing, raising the 6th column may be devastating !!
m105@IdA3obA3obA3obA3obA3obA3jbA3gbA3gbD3hbA3gb?A3 gbE3gbI3gbI3gbI3qbHvA
m105@6dA3nbD3hbB3hbE3gbB3hbE3gbI3gbI3qbXIB
You'll suffer especially because of the S.
The purpose is not to tell some obvious silly stuff (eg "evil is bad") but to give clear a picture of what you should avoid (know your foe!),as conscious and sound knowledge seems more efficient than vague intuition here.