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KevinDDR
12-02-2008, 07:08 AM
Can you handle the challenge of big monochrome tetrominos pounding down like intense hail during the final hour?!?!

You can play from whatever level you desire, but the important part here is how long you last in the big monochrome credit roll.

Sudden Ti Roll Resistance
===================================
Name Time Date
===================================
colour_thief 53.98 earlier Cleared!
mat_hatter83 53.98 earlier Cleared!
Rosti LFC 53.98 earlier Cleared!
KevinDDR 53.98 12/1/08 Cleared!
Rednefed 53.98 12/7/08 Cleared!
DeHackEd 53.98 1/8/09 Cleared!
Kevcel 52.30 4/26/09
Kitaru 30.93 12/1/08
Kapat 22.28 12/2/08

Kitaru
12-02-2008, 07:11 AM
30.93s

Easier than I remember, but still freakin' hard. :S

rednefed
12-02-2008, 07:38 AM
41.78 for now...
Missing one IRS = death for me.

Edit: 46.83

colour_thief
12-02-2008, 07:43 AM
Am I missing something? I've got 53.98 several times now which I believe is a maxout.

DeHackEd
12-02-2008, 08:49 AM
30.78s, followed later by
30.80s

On the joystick.

And that's all I'm doing tonight.

colour_thief
12-02-2008, 08:57 AM
Is there a way to make it last indefinitely, or at least keep track of the line clear count? That would make for a more interesting challenge.

kapat
12-02-2008, 02:38 PM
16.13 is the best i got ....

i think ...if we're doing the right mode. ..it's sudden Ti 1300, right?

mat
12-02-2008, 02:41 PM
uhh, yeah, i finished it the other night--is there a way to measure this a different way that leads to more than a list of "cleared" and "not cleared"?

kapat
12-02-2008, 02:44 PM
22.28

i don't htink the cleared list is goin gto be too long...

or you might wanna change your name to AAAA1111_mat_hatter for an easy #1 spot

Rosti LFC
12-03-2008, 04:28 AM
I cleared it once ages ago. Did a few runs again today and managed to clear it again.

tepples
12-04-2008, 07:42 AM
Is there a way to make it last indefinitely, or at least keep track of the line clear count? That would make for a more interesting challenge.
You might have to use a practice mode for that. For instance, in Lockjaw, you could play with a monochrome skin, set width=5, height=10, enter below ceiling, speed curve=Death, then add correct values for entry, lock, line, and DAS delay.

rednefed
12-08-2008, 06:55 AM
49.91
So close, yet so far.

[EDIT]
Wooooooooooohoo!
http://defender.arcimpulse.com/TC/cleaaaar.jpg

DeHackEd
12-23-2008, 07:05 PM
http://dhe.execulink.com/shirase-soclose.png

DAMMIT!

KevinDDR
12-24-2008, 05:35 PM
AHEM

Let me fix all of this now.

Updated!

muf
12-24-2008, 06:10 PM
Sudden Ti Roll Resistance
===================================
Name               Time     Date     
===================================
colour_thief      53.98    earlier Cleared!
Mat_hatter        53.98    earlier Cleared!
Rosti_LFC         53.98    earlier Cleared
KevinDDR          53.98    12/1/08 Cleared!
Rednefed          53.98    12/7/08 Cleared!
From all those clears, it's evident this mode is too easy!

KevinDDR
12-24-2008, 07:01 PM
Yeah, unfortunately it's seeming that way. Now if there was a way to play for an infinite time...

Meroigo
12-24-2008, 07:18 PM
Isn't there? Or is it just for levels? You can in the main menu press right or left to enable/disable the Infinite mode. http://www.tetrisconcept.net/forum/images/smilies/icon_razz.gif (it is a bug that the first time you have started the game, pressed any button to enable the main menu, and pressed right or left, the "infinite" text won't show, but it is there and is enabled. game over a mode to make it show. http://www.tetrisconcept.net/forum/images/smilies/icon_razz.gif)

Rosti LFC
12-24-2008, 08:46 PM
I'd say focusing on the Special Ti roll would make more sense.

jujube
12-25-2008, 01:57 AM
Sudden Ti Roll Resistance
===================================
Name               Time     Date     
===================================
colour_thief      53.98    earlier Cleared!
Mat_hatter        53.98    earlier Cleared!
Rosti_LFC         53.98    earlier Cleared
KevinDDR          53.98    12/1/08 Cleared!
Rednefed          53.98    12/7/08 Cleared!
From all those clears, it's evident this mode is too easy!
Rosti didn't get an exclamation point. is that good or bad?

KevinDDR
12-25-2008, 02:04 AM
Ah...too confused from when I was trying for DOOM 1300 earlier.

DeHackEd
01-09-2009, 06:57 AM
http://216.75.170.33/shirase-creditroll-clear.png

Next!

Kevcel
04-26-2009, 03:15 AM
http://img527.imageshack.us/img527/3533/20090426001020.png

...Hot damn... http://www.tetrisconcept.net/forum/images/smilies/icon_redface.gif