Tetris Plus
|
Tetris Plus
|
| Developer(s)
| Jaleco Inc.
|
| Publisher(s)
| Jaleco Inc.
|
| Release Date(s)
| Arcade: 1996 (Japan) Gameboy: 27 Dec 1996 (Japan) Aug 1997 (USA) Playstation: 06 Sep 1996 (Japan) 18 Nov 1996 (USA) Oct 1997 (UK) Saturn: August 30, 1996 (Japan)
|
| Platform(s)
| Arcade, Gameboy, Playstation, Saturn
|
|
Gameplay Info
|
| Next pieces
| 3 (Normal) 2 (Puzzle, VS)
|
| Playfield dimensions
| 10x20 (Normal) 10x15* (Puzzle, VS) *See main article for details
|
| Hold piece
| No
|
| Hard drop
| No
|
| Rotation system
| Identical to Sega Rotation, except the 3-cell wide tetrominoes spawn rounded to the right
|
|
|
|
Tetris Plus is a Tetris variant produced by Jaleco in 1996 for their Jaleco Mega System 32 arcade hardware. The game includes two single player modes, Normal Mode and Puzzle Mode, as well as a two player VS Mode which plays like a competitve version of Puzzle Mode.
Normal Mode
This mode is described in the selection menu as "Regular Tetris", and plays similar to SEGA's 1988 version, with a speed curve which rises and falls.
To either side of the playfield is a pair of bars which slowly rise with the passage of time; clearing lines will fill the bars more rapidly. When the bars are completely full, the next tetromino locked will advance the player a level and empty the bars.
The amount of points awarded for line clears increases linearly from level 1 to level 10, and from then on remains constant. For a given level, n, between 1 and 10, the points awarded are as follows:
- single: 100n points
- double: 400n points
- triple: 800n points
- tetris:1600n points
The scoring for level 0 is the same as for level 1.
- Speed levels, in frames per row:
| Level
| Easy
| Normal
| Hard
| Hardest
|
| 0 | 50 | 50 | 50 | 50
|
| 1 | 25 | 20 | 16 | 16
|
| 2 | 20 | 14 | 10 | 10
|
| 3 | 16 | 8 | 7 | 6
|
| 4 | 20 | 15 | 16 | 12
|
| 5 | 14 | 8 | 8 | 8
|
| 6 | 8 | 6 | 5 | 5
|
| 7 | 6 | 4 | 3 | 2
|
| 8 | 16 | 10 | 8 | 8
|
| 9 | 10 | 6 | 5 | 5
|
| 10 | 8 | 4 | 3 | 3
|
| 11 | 4 | 3 | 2 | 2
|
| 12 | 12 | 6 | 8 | 8
|
| 13 | 8 | 4 | 5 | 5
|
| 14 | 6 | 3 | 3 | 3
|
| 15 | 3 | 2 | 2 | 2
|
| 16 | 6 | 2 | 4 | 3
|
| 17 | 5 | 2 | 3 | 2
|
| 18 | 4 | 2 | 2 | 2
|
| 19 | 3 | 2 | 2 | 2
|
| 20 | 3 | 2 | 2 | 1
|
| 21 | 3 | 2 | 2 | 1
|
| 22 | 3 | 2 | 2 | 1
|
| 23 | 3 | 1 | 2 | 1
|
| 24 | 3 | 1 | 1 | 1
|
| 25+ | 2 | 1 | 1 | 1
|
- Lock delay remains constant at 15 frames.
- DAS has an initial delay of 10 frames, and a repeat rate of 20Hz.
Puzzle Mode
Puzzle mode involves clearing lines to get a professor to the bottom of the playing field.
External Links
http://www.youtube.com/watch?v=wOiQmQWADQM
|