the Guideline starting orientation gives me major tetlag. i keep rotating the wrong way, and that's not from "world reverse" at all. I'm used to...
oh right. yeah that would be combos. just thowing things around. Yeah, it's hardto abuse by looking ahead and peekign at the other player, but...
Here's an idea. n-1 garbage to start, but an increasing back to back bonus of 1 line, requiring a double or greater to start. so after sending 1...
You should be expecting one soon if you haven't seen one in the last 4 pieces. I can't count the number of times while playing a TGM game i have a...
WEll, yeah... that's obvious. But barring that I will ALWAYS take the tetris when playing with a memoryless randomizer. I learned that lesson the...
Suggest posting some replays and letting the masters here see what's wrong with yor stacking technique. I do seem to become "one with the...
They most likely added 3 piece preview and hold because Mr. Rogers said so. They then increased overall difficulty to make up for that, by hugely...
The lack of kicks for the I piece in TGM and TAP was intentional, and was done to hamper mobility and increase challenge. They changed that in TI,...
Simple. the first player to get to each change point triggers the change.
Tetris DX had a feature where if rotation aroud the main axis failed it would try an alternate center axis. He wants you to be able to change the...
Has the bug where it can give an O piece as the first one been fixed?
The machines were emptyable if you knew what you were doing. But not without the piece preview to guide you. THat's why everyone taped them over....
They require either personal witness, or pure unedited ANALOG CAPTURE. THIs means aim a camcorder at the screen for arcades, or record the console...
perhaps the intelligence of the programs has been increased from the last time I dared try to map a pov hat. I very distintly remember diagonals...
I've ran into this problem before. I know it exists on some program sand operating systems. For example, if you try to map a pov hat in MAME< yo...
the problem is hat signalling treats each direction as seperate, intentionally. So U+R does not trigger u + r, it triggers a seperate input called...
what would really help is if I had an onscreen keyboard for tetrominos. i'd simply click as I saw them and it would place the letters in the notepad.
What he wants to do is if all 4 single kicks fail, try all 16 double kicks. In other words test a kick from each of the normal kick positions....
While we are at it, extract the sounds too? [img] Heboris desperately needs those sound effects.
I can't pause without the playback desynching, so i have to transcribe in real time. and once the speeds gets up there, i can't keep up with...
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