I took a C++ version of Heboris C7-EX, modified/upgraded it, ported it to C, and have gotten it working on the three big desktop platforms, Windows,...
I created a command line tool that shows all the data in the TAP EEPROM in a human-readable format. It even shows some info not visible in-game at...
Out of my TAP research, I've created a tool that can generate a sequence of items, and prints out statistics of the item generation. Attached is an...
Attached is a deck for use in Anki, a flash card program. For each card, you'll hear a TGM piece preview sound, then have to recall the piece. I...
I've created a MAME cheat that allows disabling TAP's in game music. It doesn't disable music playback in the sound test screen. The attached package...
I've discovered a code that can be entered at the title screen that enables debug mode. When the code is successfully entered, the "medal awarded"...
I've created a command-line utility that prints out all records data stored in TAP's EEPROM ("save data"). You can probably find the EEPROM at...
What to do with toaster-box NES systems, that seem to break down and not work so well? Start a game session by blowing out a cart's dust. Then, with...
I created this little tetris game some years ago. It has a built-in feature, the ability to select/see your seed before playing a game. Otherwise,...
In *Japan*, everyone is a baby, and never grows up, at least right now; they are 100% SUPER ULTRA MEGA dependent on direct information connections...
I've come up with an algorithm for naive gravity. Attached is an implementation of it in Lua, tested with the 5.1 and 5.2 command-line interpreters....
This is a semi-playable pre-alpha of my current efforts to clone TGM1 using OpenGL for graphics, and SDL 2.0 for everything else. The package...
I've converted all pages in the wiki using the {{pfstart}}...{{pfend}} templates to the new <playfield>...</playfield> parser extension. I've created...
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