Hello Tetrisconcept! I got into TGM after AGDQ (hi KevinDDR!), and stayed relatively quiet until I actually managed to get somewhere. Today I finally got to level 999 in TGM1, so figured I'd say hello and ask a question. Since I don't have room and spare funds at present for a PCB, I'm committing sacrilage: running on MAME and using a SNES gamepad clone to play. What concerns me is the timings shown at the end of my games (see attached). They're out of whack (e.g. 15:59 vs 16:54 for my 999 run). I used MAME .162 before, got the latest git source code and compiled that, but still no dice. MAME doesn't report any problems: "Average speed: 100.00% (1676 seconds)", and the FPS difference (60Hz vs intended 59.840Hz) doesn't account for such a large discrepancy. Do fellow emulator users have any advice for me? I'm happy to edit code and recompile, but don't know where the difference is coming from, and I can't find any references to it on the net. The only thing I can find is the known bug in TAP FPS, but nothing regarding TGM1.