Also, you're wrong, ghett0. There are no points in the credit roll, and there is no draining. It's all based on number of line clears and tetrises....
http://thepowerofsneeze.com/Texmaster2009.zip Mirror up.
Like I said, it's rounded down. Or more precisely, the grade is simply truncated to a whole number.
There's no grade points, just grades. The grade system of the staff roll actually just uses this formula: M-Roll Grade = (survival = 1.6) +...
Way to read the wiki, champ. Just a refresher: M-roll requirements: Clear with all section cools and an internal grade of at least S7 single...
when it comes to tgm levels, I count up from 0.
[img] Decided I might as well finally make an entry here, as it's my first time entering section 2.
For reals, cuz I'm currently at the top of the leaderboard on devil-quake, and that simply should not be.
But at the same time, you have to survive 500 levels of mind-crushing speed. I'd say they're on roughly equal footing.
You can't score attack TAP like you can TGM. The whole grading system is set up in such a way that it rewards consistency throughout the whole game...
ARS - 175 - 1:24.61
just move the data folder somewhere else temporarily
For Mac/Linux users, check my sig. Also, for my record, check my sig (1:04.76, ARS).
is it really such a big deal?
There probably should be another thread for both Master Extra and Devil Quake.
In Ti, yes. In DOOM by default, no. You can change it in heboris.ini, though.
mirror up: http://thepowerofsneeze.com/Texmaster2009beta3.zip
Bug: Files placed in data/ do not work in the Mac OS X version.
Puzzle Fighter?
indeed
Separate names with a comma.