If placing the T "perfectly" doesn't leave places for S/Z, then you probably want to leave one side of it up. See these slides.
http://www.ryanheise.com/tetris/tetris_stacking.html is also handy -- it gives some simple tips about what makes "friendly" surfaces.
Yeah, we'll have to get things up-to-date soon. Right now all of the CA locations (including a couple that had come along since the time of that...
You may also want to try setting the deadzone in the controller menu. The center of the stick might be 1px offset or something silly, but adding a...
I'd say it's a bit more than preference. Having the stick set to 4-way ("diamond" shaped) is pretty critical, as the game doesn't respond to diagonal...
∙▂∙ wowowow! That's quite something, best of luck! That seems like a really bad reason! :D Someone here could certainly help you in fixing that. What...
Haha, right on. :) Best of luck in your training!
According to this, that model should support PAL. I see a connector in the pictures on the ad, but if for whatever reason they don't include it then...
You can just use your US power adapter -- the output voltage is the same and the system's rectifier will be able to handle both 50/60hz AC. Without...
Cool! :) Congrats Redlof -- enjoy your day of infinite happiness and welcome to the forums. :D
I finally did that one last tiny change in the English sub file. I'm willing to call those "final" for now. :p So, it's all about rekicking the...
Nice glitch, too bad it was fixed. :p It'd be the kind of fun thing to show off during a speedrun, and I think those are being done on 1.5.
Game Boy is not in strong favor due to a few aspects of its design that are generally seen as flaws. For one, it bears a very strong emphasis on...
Haha, I guess I never explicitly closed the thread. Well, M.Bison received his PCB from my end of the bargain -- I'm still waiting for pictures of it...
Oh yeah there was already a thread for this. Info thread links: http://tetrisconcept.net/forum/showthread.html?t=2426...
Can't say I know anything about it, but just wanted to say welcome back Rich -- long time no see!
I didn't have any problem with TDS. The system had a bigger d-pad and the game didn't allow diagonal drop if I recall correctly, so it was sort of a...
I read that as "no preview" and was like D: but then I realized it was "no ghost" and was like "oh ok." :p I wouldn't expect much of any change at...
For GB, I think they intended the pieces to be weighted roughly equally, but failed on all counts due to a programming error and a bad choice of...
It might have something to do with the inverted entry stances for L/J/T pieces (i.e., flat side down instead of flat side up). The transitions...
Separate names with a comma.