2:20:21 well, yeah, but it will always hurt your time in a really real way so you have to not use them to get a fast one... at any rate, anyone...
2:29:46 i'm not sure i really like this... and what's with multiple lives? we need to get this running over the internet though, would be very...
haha!
i did it at 18 [img]
i don't really have time to get into this right now, but yes--i used the hell out of a 400 save to get used to playing the speed--getting to 600 that...
a heboris style interface would be nice--with ARE in frames--actually DAS etc in frame counts would be helpful aswell... but ARE choice seems...
20g witihout ARE is rather difficult using the downward orientations of ARS--if you insist on the rythm score, it should be present in your death...
Cleared 180 seconds on 2006-10-20 at 06:48 (rot=Sega+TI, lock=Step reset, rnd=History 6 Rolls, spin=Off, speed=Zero) (grav=Naive, are=Instant,...
Cleared 180 seconds on 2006-10-17 at 16:32 (rot=Sega+TI, lock=Step reset, rnd=History 6 Rolls, spin=Off, speed=Zero) (grav=Naive, are=Instant,...
yay!
didn't know that... interesting...
haha!!! brilliant!
seconded...
this is the kind of conversation i would be happy to have with you in "that special place" that ct alluded to a few posts back. so, figure that out...
umm... you are not correct. and... what the hell?
that was the slow invis challenge--much much easier than the instant one. i'd say jago is a lot closer to M than i am...
hmm well i just got S9 for the first time in master mode... so... w00t. now if only we could get that Gm thing going on...
i've only gotten S8. i think. although i could be wrong. speaking of paddles and steering wheels and whatnot--anyone remember playing that weird...
YAY!
meanwhile, i feel the pain... the S8 pain... but, TGM2 S8... still... sucks. from one battle to the next i suppose... [img] you guys are doing really...
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