Re: [NES] A-Type Excellent, enjoy your day of infinite happiness! :D
What the hell. So are those scores just gone now? Not viewable at all on their side? I think people have some backups though, don't they?
Time to link the old mainstay: J.O's TGM Guide, with English text by Villadelfia. This has a lot of great diagrams, animations, and advice on how to...
Re: [NES] A-Type Level 19 @rocketman: Let me and/or muf know, either way. :) I could also change the name on the NES A-Type entry to match if you'd...
Cool, welcome to the world of TGM, Don! Not a bad start! :) What kind of stick are you using? Do you have it set to 4-way?
Re: [NES] A-Type Simultaneously beautiful and painful.
Looks to be that way.
Re: [NES] A-Type Level 19 Yep, my bad! I guess I got kind of tired and distracted and didn't finish that job cleanly. :p
I think when we get fancier leaderboard functionality up and running, we can have a "proof level" column to filter on. Maybe photos or unverified...
Oh dear, they were allowed to expire... :| I guess no one marked them to be saved. Well, that's a bunch of crap! D:
Yeah, no worries. If we have access to a PowerPak, it'd be very doable and I could knock it out without too much trouble once I get set up with...
Yeah, they're on the Hard Drop Twitch archive. Integration/miss-take linked them on Reddit: Quarterfinals onward Round of 32 and 16
Getting 100% I-pieces would make scoring easier. ;)
One thing that gives me pause about this max-out is that it would be "Genie-able." Still, very intrigued. :)
Well... damn! :o
Not quite that severe, but expect a lot of T's once you fall off the end of the defined demo. :p EDIT: Played a 896k game -- there were 177 T's by...
I was messing around with them in an emulator and couldn't figure out how they were supposed to actually work. Looking at the addresses they're...
Game Genie method is kind of no-go because you only get three bytes -- NOPing out the three calls to the RNG sub (one in vblank and two on the level...
I believe what Ben was referring to was a misconception that different pieces received different numbers of rolls, or something to that effect. The...
Yes, the randomizer collects entropy over time. The main random value is constantly shifting, so the timing of events affects the pieces generated....
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