The version of tetris on the sx-64 is the c64 spectrum holobyte tetris. it is one of the worst versions evar. no twists at ALL! However, it has...
yeah, st stacking is for single player.
I dont' get it. wich numbers am I supposed to click?
http://www.tetrisconcept.com/wiki/index.php/ARS The new I and T floorkicks in TI are claimed to reset lock delay there, but only work once per piece.
WIki seems to say that the I and T floorkicks DO cause a lock delay reset when they happen. it's easy enough to test that theory, though. simply...
If step reset removes the mobility of srs (by not letting floorkicks reset lock delay), it also removes one of the main reasons for playing with it....
SRS is significantly disadvantaged by step reset, because it interferes with many of it's intended maneuvers, such as using floorkicks to move a...
But that is EXACTLY why step reset works with ARS! Because the bottom of the piece stays touching the ground when rotating, except for the I piece,...
That is correct. it is intended to give you enough time to use your rotation to make the piece climb over an obstacle and continue on towards the...
Here is how to fix step reset for SRS. Have it be a combination of step rest, and entry reset. When a rotation that causes a floorkick is...
For entry reset to even be close to playable, it has to be such a long delay it might as well BE step reset. I do NOT want pieces sticking often...
A fast auto-shift goes a long way towards removing the playability troubels with step reset under SRS. bUt then we have the issue of nearly...
SRS rquires move reset to be playble. i suggest ti-world's limited move reset rules, as there really isn't a better option.
Then they are defective. Suggest buying real controllers. Nintendo makes ones that work. ONline if you have to.
for G greater than or equal toshift rate, you shouldnt' skip over a hole. for G less than shift rate, you should. [img]
Actually, no, it's not the same game. SMS ones are optimized for the system, with different levels and gameplay.
Train the M-roll. It is within your grasp...
Well, there's a dememted see-saw effect at work. You beat me to a clear, i get lines, i try to counter, i still get them, you get none, you clear...
Yeah, soft 20g is doable with ARS, and ext rotation on is allowed (allow I/T floorkick)
so THAT'S why blink was kicking my ass so badly, even though he was only alittle faster. my garbage wasn't registering because it was failing to...
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