they could have very easily made it prefer to kick right if the overlapping square is on te left, and left if the overlapping square is on the right....
That would be neat. and it sholdn't be too hard to do.
also i know why sometimes the sequence doesn't change. lets see the code.. if(getPushState(player, 4)) { // RETRY if(statc[player * 10 +...
the force y spawn option does not work. The reason is by the time it gets applied, that variable is no longer checked by the client. the correct...
yes, you are supposed to be able to cascade INTO garbage. but garbage itself will not cascade. so you have garbage of XXXXXXXXX X XXXXXXXX...
This is for people to post ideas for improvements for the devs (or me) to work on. Hopefully, they will read this. 1) net_cascade.c The garbage...
Well, once again my mod is obsolete, since the hebo devs have put in my functions. [img] BTW, to the devs. You're welcome. [img]
yes, S is a valid next piece.
oh, but if you host with someone and they can't seem to use auto repeat properly, they are playing with my mod, and you need to download and install...
Nope. but you can rotate and then move in one frame befor egravity. that is a synchro.
right. a high ARE and/or a high line clear delay is an equalizer that gives the slower people tiem to think without being steamrolled by a fast...
there really are only 2 test cases. 1) try to move across a hole. this should fail. 2) Synchro over a hole. TO test synchro, set this up |...
Dehacked's server actually runs under a different operating system.
my greatest achivement. I have added customizable repeat delay to the srs setup, and to multiplayer. backup your hebo mini then unzip this in....
oh another update. DAS is now forced. player can't use a smaller one. [img]
i made another update to net_standard.c this one lets you force init LR move off. http://eunich.cochems.com/~zaphod/net_standard.zip try NOW.
My plugin is now obsolete. [img] It's been folded into the main code. (yes, they used the same variable name i used to do it. No, i don't have...
I've written a new net_standard.c It is identical to the existing one, but with one important difference. It provides for forcing ARE on if the...
as i understand it, you can get extra DAS charge if you time the starting of the charge just right on the original games. unless you are doing...
New suggestion. When playing back a replay, place a big indication of the fact that it's a replay on the screen. This should resolve any possible...
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