"The following languages are available to you: C, C#, C++, Clojure, Go, Haskell, Java, JavaScript, PHP, Perl, Prolog, Python, Ruby, Scala and Tcl." AI Block Battle (Beta) Getting started: http://theaigames.com/competitions/ai-block-battle/getting-started Points system: 4 points = 1 line sent 1,2,3 lines cleared = 1,2,3 points respectively 1 whole I block clear= 8 points gained Combos(Ren): 1 combo (1st line cleared) = 0 points 2 combo = 1 point 3 combo = 2 point ... x combo = x-1 point ... Example: Cumulative point gain at 6 combo = 5+4+3+2+1+a(points gained from line clears) Battle mode: Turn-based Garbage: permanent/irreducible solid garbage Randomizer: ?, maybe memoryless Previews: 1 (no hold) Matrix: 10x20 Piece Orientation:http://harddrop.com/fumen/?m115@XeB...QLgWHeQphWLhAAPBA0AA?AAWeg0wSHeSpLhAAPBAqAAAA Spin rotation system: not SRS or ARS. No wallkicks. No DAS. --------------------------------------------------------- Replays
Here's the longest match at 119 rounds: http://theaigames.com/competitions/ai-block-battle/games/5598a74135ec1d4543184fac