# Records: [Ti] Easy

Thread in 'Competition' started by Muf, 22 Aug 2008.

1. ### colour_thief

I've got a riddle for you guys. How should I have played the last 2 pieces before the credit roll differently? Hint: This mistake cost me approximately 133 Hanabi. Yes, all else being equal, playing these 2 pieces differently would have made such a large impact.

The question is worth 3 marks.

2. ### aperturegrillz

I don't get it. I don't see a way to get two doubles out of that setup, and getting two singles probably wouldn't have increased your score.

3. ### colour_thief

Everything you said is correct. The solution lies elsewhere.

4. ### rednefed

Use hold to get the J out, and Mihara's Conspiracy it in the bottom right to score the twist bonus. Then use hold for the L and grab the obvious double with twist bonus? Not sure that adds up to 133 though.

Edit: namely,
1

2

(disregard the remainder of the stack, I don't know how to use fumen and it was easy enough to conjure up in heboris practice mode)

5. ### Pineapple

You mean this?

That gets a bit more, but I don't think it's worth 133 by itself.

6. ### aperturegrillz

Oh, rednefed's solution looks right. It probably does grant 133 or so more, because it would make the rate of fireworks in the credit roll higher.

7. ### colour_thief

rednefed gets 1/3 for invoking the kick bonus. Lardarse gets sort of gets 1/3 depending on how generous the marking is. He invoked the kick bonus but missed an opportunity. Singles are almost worthless in the maingame, so the spin bonus doesn't actually help you much on them.

8. ### Pineapple

Good point, yeah.

My other guess has something to do with how the game calculates how many hanabi to give. It's based on how many have popped when the roll starts, and not on how many should be awarded for the line clears made so far. Should you have waited a few frames, to get a few more fireworks counted in the calculation, so that you would get more during the roll?

Last edited: 15 Dec 2009
9. ### colour_thief

Lardarse is on the right track. Delaying for 15-20 hanabi would have made the credit roll give them out at an interval of 7 instead of 8.

That's 2/3, you guys are missing one more thing.

10. ### Pineapple

Really random idea that I suspect is very wrong:

11. ### aperturegrillz

that would have reset his combo counter, which would have ruined his score in the roll.

12. ### colour_thief

I guess everyone who cares has given up...

The third thing would be to delay the single about 3.0 seconds so as to invoke the 30-second bonus on the final line clear. Luckily 3 seconds is about how long it would take to get the 18 or so hanabi needed to also bring the credit hanabi interval down to 7. Note that simply "waste time" isn't a full answer because you have to waste it with the single for full effect, and you can waste too much time and cause the 30-second bonus to apply to the single instead of the double.

So the last line clear would get an extra spin bonus and 30-second bonus, and the credit roll hanabi interval would be 7 instead of 8. A subtle play difference, but it would have given me well over 100 hanabi for sure.

Another bonus question if anyone is up for it:
What are all the line clears where I don't get a spin bonus, and, without changing the piece placement, could have?

13. ### colour_thief

I've been taking it easy recently. I'm starting to get the hang of things. If you know what I mean.

14. ### AmnesiaPiece of Cake

Little session yesterday with a best one around 760..
I would not say that it is harder than TAMAYA because I play TI without any color, and I need to guess my level because I don't see it as well.(hard to plan the level stop at 99)

The most boring is to restart the game every time I want to see my score.

15. ### aperturegrillz

It's been long enough and kevinddr STILL hasn't given me the records pictures that I should really mention I got 90x hanabi at sakuracon. Hopefully I'll get the time and exact number soon (Kevin...)

16. ### KevinDDR

Well golly gee mister!

New records for TWF and myself. Embarrassing performance by CT.

17. ### colour_thief

Nice to see some action on this front!

In this case, I think I literally played a single game, which was a qualifier for the tournament we were having, so I played it safe and didn't use any crazy strategies whatsoever. You guys can break 1000 with straight combos and level stop abuse. Let's go!

Hmph.

20. ### KevinDDR

Pff!!! I will murder you all in Easy Mode!!!...well, except for CT. He can stay for a while. My brain is too small to comprehend this game.