I play with the advanced set up on Tetris Splash. For it to work in multiplayer I have to go into options, move away from my chosen set up then back again. If I do this every time the controls work in multiplayer, if I don't they revert to basic. Weird!
I know what you guys are talking about, and if you just top out a game of single player first, the multiplayer will be fine.
if this were another $10 tetris game you could drop a message about it to the development team and they'd work on the problem. oh, this technique also works with a free tetris game too. Tetris Splash is available for download on X-Box 360, isn't it? is there any reason a bug can't be fixed so players can download an update? if the dev team doesn't exist anymore over a year after the game was released that's one thing, but if Microsoft doesn't want to accommodate easy interaction between players and devs that doesn't make any sense. your average jodie X-Box owner doesn't care if her disc drive is broken, or the servers are down, or the controller sucks, or the game she wants to play has an annoying bug. it's "stupid Microsoft"s fault.
jodie buys an X-Box 360 for $lot and Tetris Splash for $little. she can't get the controller to setup and work correctly. she can't tell the development team about the problem. she tells all her friends to buy a Wii and wait for Tetris Wii to be released. Microsoft didn't help jodie contact the game dev team to complain about the problem, and they also didn't contact the devs themselves to get a simple problem fixed for the people who spent $lot for a system that is useless without playable games.
It is a ridiculous bug though and exactly the kind of thing that the console industry has thrived on by not having in their games.
yeah, exactly. this is something very out of place, especially a multiplayer-related bug on a multiplayer-centric game system. it gives me the impression that Microsoft only cares about Halo players and nobody else. and i don't necessarily blame Microsoft for releasing the game without doing extensive testing themselves, if it only has a $10 sticker. but if they don't know about the bug, that's most definitely their fault for not listening to the players or not giving the players a voice (i don't own a 360 but i know personal messages can be sent between X-Box live subscribers). if they're not going to test the game thoroughly they can't just assume it will work properly. if they were aware of the bug, there's no reason they couldn't point it out to the game devs and obtain a patch for it, or at the very least send a message to every player concerning the problem and the workaround.